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View Full Version : How to Properly Photograph CE Games for use on the site


twistedsymphony
03-25-2009, 04:10 PM
Here is the process for taking pictures of games:

The Setup

use a tri-pod if you have one to ensure that the shot is steady, if you dont have a tri pod you can set your camera on top of a box or a stack of books, if you're still having trouble getting steady shots use your camera's built in timer so the shot is snapped when you're not even touching it.
disable the flash on your camera to reduce glare and washout, flashes mounted to the camera are garbage and do more harm than good, disable it and if you can't throw some duct-tape over it... trust me you don't want to use it.
if you have a light tent use that, if you don't have a light tent then create a "scene" using a bed sheet, large sheet of clean paper or other fabric as a back drop, clean white or gray is best. (I described my own cheap setup below)
light the scene from multiple locations, lights should be arranged such that the game is evenly lit with as little glare as possible, if you don't have a light tent or proper camera lights then just find a well light room. make sure the game is being lit from as high up as possible, hitting the front and the sides of the game (not from behind)... indirect lighting is the best.. meaning light reflected off of walls or through a filter... direct lighting causes glare. Lighting is the most important part of taking good photos.. If all else fails you can take photos outside on an overcast day (clear days have bad lighting)
make sure that there isn't any obvious reflections eg: the Master Chief helmet on the Halo 3 Legendary Edition was tricky to photograph without any reflections off the shield.


My current photography setup is very simple and was relatively cheap (~$40). I bought:

A roll of white, light-blocking, curtain fabric.
2 cheap clamp lights (http://www.goodmart.com/images/prodimages/bayco/SL-310.jpg)
2 "Reveal" Light Bulbs (these bulbs produce better color than normal bulbs)

I hung the fabric on the wall and draped the bottom over a table, then I clamped both lights on the ceiling pointing down at where the game will be. make sure they light the front and sides of the game box evenly.

Framing the Shot

Always take your photos in LANDSCAPE (wider than it is tall).
NEVER leave anything out of frame... I get lots of pictures with corners of boxes cut off, it's not good.
VERY IMPORTANT: leave plenty of empty space around what you're taking a picture of. Most images need to be rotated or cropped slightly and without empty space to work with it becomes impossible to do without cutting off parts of the image. If you're taking your pictures at a reasonably high resolution the white space can be cropped out easily without losing quality.


Shots you should take

Take more than one shot at each angle, it's easier to push the shutter two or three times and delete duplicates later than to have to go back and setup a shot again once you realize that one of them came out blurry.
Photos should be large enough to read the print.
Take a picture of the front of the case straight on.
Take a picture of the back of the case straight on (make sure you can read the case, and the bar-code number). THIS IS THE MOST IMPORTANT PHOTO
If the case is thicker or larger than a normal DVD case then take an angle shot of the front to show depth.
If the case is large enough to feature artwork on sides other than the front and back then take straight on photos of all sides that feature artwork.
If the case has a slip cover take a photo of the case in all appropriate angles with the cover on, then again in all appropriate angles with the cover off.
Take a picture of the inside of the case with the discs and paperwork as they were when the case was first opened, the only thing you should change is spinning the discs so they're positioned right side up.
If there is a flap with a 2nd disc take a picture of the flap in both positions so you can see the disc behind the flap
If there is more paperwork than just the manual then make sure you photograph all of it
if the case folds out or comes in a box with multiple items then take photos of the unboxing process so people can see how the box opens and how things were arranged in the box.
if the CE comes with trinkets, figurines or other bonus items take pictures of the items alone in their wrappers, if you don't mind taking them out of the wrappers then photograph them again alone outside of their wrappers
if the game came with any pre-order content then take appropriate photos of that too.


Some good examples of photographs you should imitate:
http://collectorsedition.org/game-db/dragon-age-ii-bioware-signature-edition-xbox-360-ntsc
http://collectorsedition.org/game-db/dead-rising-2-zombrex-edition-xbox-360-ntsc

Submitting Photos:

Please do not crop, re-size or color correct any of your photos, I have some programs setup to do that and if you give me the raw files from your camera
put the photos in a zip file
email* them to twistedsymphony (at) gmail (dot) com
make sure you include your forum user-name so I can give you credit :)


*some email accounts will not let you send files over 8MB, you can either create multiple zip files and sent multiple emails, or send me a PM and I will try to set you up with an FTP account where you can upload your files.

it might seem like a lot but it's pretty simple once you do it, I set these guidelines up for myself just so I could ensure that the information was standardized from game to game.

Photographs, especially well-shot photographs make a fantastic addition to our database and they're always greatly appreciated. :)

gurpswoo1
08-06-2010, 01:34 PM
Hi Twistedsymphony

I've ordered a Tripod for my camera, so will be able to use it without the flash:bananayes:

One quick question, you haven't specified what the file size should be, is the a min and max Res or file size, do they need to be a particular format. e.g. JPG, PNG, BMP etc.

Are there any restrictions on aspect ratio etc.

Thanks.

twistedsymphony
08-06-2010, 04:05 PM
I personally take pictures in jpg format in a pretty hefty resolution... then I crop, color correct, downscale them to about 900px on the largest dimension, then add a watermark before uploading.

I'm fine with people sending me the files directly off of the camera un-modified, I'd prefer to do the post-processing cleanup myself. anyway.

though my PC died a few weeks ago and I had some problems reinstalling windows so right now I'm running Linux... because of that I've got no photoshop and have been unable to use my scripts for color correcting/watermarking that I use for the site. I've got a few games worth of pictures that I haven't uploaded because they're waiting to be processed.

MrBubbles
11-12-2010, 02:03 AM
If u still need pictures please let me know. I can provide you with PAL CE Games. :)
Have to say that a lot of my games are still sealed, so can't give any pics of the content.

twistedsymphony
06-13-2011, 05:19 PM
I just updated the top post with some additional tips...

at some point I need to take some pictures of my new lighting setup ... it was very cheap and it's quite effective...

aselwyn1
03-12-2013, 05:27 PM
Is there a list of the pictures that you need?

Xmo
03-12-2013, 11:18 PM
I need a place to make a set up pronto

twistedsymphony
03-13-2013, 01:05 AM
Is there a list of the pictures that you need?

Shot: Seal Shot
Example:
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_09.jpg
When to use: ALWAYS (if you can, if your seal is already broken that's ok)
Other Notes:This shot should show what the original package seal looks like, this is important for collectors of sealed games to compare their seal to see if it's genuine. (if necessary this can be a close up shot too)

Shot: Overall Angle Shot
Example:
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_02.jpg
When to use: If the game comes in a large box (anything larger than a standard case)
Notes: Make sure there is ample empty space all around the item... no edge of the item should be "cut off" by the edge of the photo

Shot: Front Cover Shot
Example:
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_03.jpg
When to use: ALWAYS
Notes: Make sure there is a straight on shot as if the item was put through a scanner... also make sure there is NO GLARE from a flash or other light source

Shot: Back Cover Shot
Example:
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_05.jpg
When to use: ALWAYS
Notes: Make sure there is a straight on shot as if the item was put through a scanner... also make sure there is NO GLARE from a flash or other light source.

Shot: Side,Top, or Bottom Shots
Example:
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_07.jpg
When to use: If it's a big box release and there is something of interest on side of the package
Notes: Use your digression as to what shots are interesting and what is not

Shot: "Unboxing" Shots
Examples:
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_08.jpg
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_18.jpg
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_29.jpg
When to use: ALWAYS (if you can, if you're leaving it sealed that's ok)
These shots should basically take you through the unboxing process layer by layer.

Shot: Interior/Exterior Naked Case Shots
Examples:
http://collectorsedition.org/uploads/2013/03/boarderlands_2_futureshop_g1_steelbook_edition_xbo x_360_ntsc_01.jpg
http://collectorsedition.org/uploads/2013/03/boarderlands_2_futureshop_g1_steelbook_edition_xbo x_360_ntsc_02.jpg
When to use: I always do this with SteelBooks, or if the case has an image on the inside cover, or an image that spans across both the front and back of the case.


Shot: Individual Item Shots
Examples:
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_33.jpg
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_41.jpg
When to use: If there is something that is included other than the package, the disc and the manual.
Notes: Be sure to take a single "overall" shot of each individual item. Items like figurines may require multiple "overall" shots from different angles. Remember this is an "individual" item shot, not a "group" shot... 1 item at a time. The only exception is if say the edition included a 5 stickers, then taking a picture of all 5 stickers together would be acceptable... If you're unsure, take it both ways... then you're guaranteed to have the right shot.

Shot: Detail Item Shots
Examples:
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_34.jpg
http://collectorsedition.org/uploads/2012/05/borderlands_2_ultimate_loot_chest_limited_edition_ xbox_360_ntsc_gearbox_2k_431.jpg
When to use: If one of the included items has a high level of detail that warrants a close up view.
Notes: This is NOT a replacement for the "overall" shot of each individual item. use your digression, it's usually pretty rare that an item needs a detail shot.

Rules:
1. make sure 100% of the items in the photograph are in view, this means lot of extra empty space around the item for clean up. The only exception are the detail shot and (sometimes) the seal shot, listed above.

2. make sure the background is is plain, no patterns no other junk, not even other parts of the edition, take your photos on a plain boring background without anything in them other than what you're photographing

3. make sure the shots are CLEAN, not blurry, not grainy, no stupid instragram filters, and especially NO GLARE.

4. take at least 2 of every shot (if you're using a tripod), take 3 or 4 of every shot if you're holding the camera in your hands... this will let you pickout the highest quality version of every shot. if you take two shots you've just doubled your chances of getting a good pic. ;)

Letrico
03-13-2013, 01:56 AM
Do you have a photoshoot area twisted? It looks like you have your own studio with lightings from left and right to produce the shadow effect.

Lemur
03-13-2013, 05:36 PM
I bet he has a studio to take pics of CEs and other "models" :spiteful:

twistedsymphony
03-16-2013, 09:44 PM
My "studio" is very cheap (~$40) and simple, I explain it in the top post. Here are some pictures of what the setup looks like from a little further back. :beer:

http://collectorsedition.org/uploads/2013/03/photo_setup_1.jpg
http://collectorsedition.org/uploads/2013/03/photo_setup_2.jpg

I've been thinking about adding 2 more lights to help get rid of some of the shadows and improve the natural brightness of the scene, which should improve the clarity of the images a little.

Xmo
03-17-2013, 02:48 AM
:thumb:
Thats really nice set up I like it. It looks a lot professional, than my bed lol.

LowlyAssassin
05-12-2013, 08:56 PM
Is it a wise idea to use a single.photo source aimed at a photo umbrella to diffuse and reflect the light back onto the object being photographed?
If not then is it acceptable to use 2 light sources in the same configuration

comaamen86
05-12-2013, 10:23 PM
the setup looks familiar

http://media2.s-nbcnews.com/j/msnbc/Components/Photos/050506/050506_iraq_hostage_hmed3p.grid-6x2.jpg

got to say the additions do look crisp when added to db, something i would like to do but real lack of space

gu8
05-12-2013, 10:37 PM
the setup looks familiar

http://media2.s-nbcnews.com/j/msnbc/Components/Photos/050506/050506_iraq_hostage_hmed3p.grid-6x2.jpg

got to say the additions do look crisp when added to db, something i would like to do but real lack of space


:lmao:

Cosmic_Link
05-12-2013, 11:18 PM
the setup looks familiar

http://media2.s-nbcnews.com/j/msnbc/Components/Photos/050506/050506_iraq_hostage_hmed3p.grid-6x2.jpg

got to say the additions do look crisp when added to db, something i would like to do but real lack of space

:clap::taunt:

aselwyn1
05-18-2013, 02:58 AM
Um ok why are we bringing hostage pictures into this?

Xmo
05-18-2013, 03:29 AM
Um ok why are we bringing hostage pictures into this?

well obviously comma is just trying to show that having good lighting is very essential. if you have flash, there will be reflections bouncing of that muzzle :clap:

twistedsymphony
05-22-2013, 05:07 PM
Is it a wise idea to use a single.photo source aimed at a photo umbrella to diffuse and reflect the light back onto the object being photographed?
If not then is it acceptable to use 2 light sources in the same configuration

if you notice on my setup I have 2 light sources pointed directly at the item...

they key is that they're in a reflector housing and that they're mounted very high and at opposing angles...

This is so that the light is diffused as much as possible buy the time it reaches the item, the high angle also prevents glares on the shiny surfaces of some packages.

To be honest even with 2 100Watt bulbs the light isn't as bright as I'd like it to be for this setup, I either have to crank up the exposure on the camera (which can make the images blurry) or brighten up the image in photoshop.

At some point I plan on adding 1 or 2 more lights to help with this issue.

Your Primary goal is to have nice smooth even light (no hard shadows, no overly dark or hot spots or glare)

Your secondary goal is to make the "scene" as bright and vibrant as possible this allows the colors to come out and allows the camera to capture the image without any blur due to long exposure or graininess due to low lighting.

kittychloe
05-25-2013, 11:19 AM
I have an odd question, with regards to clothing items given as CE content, IE shirts, hats, jackets ECT...

Would you prefer the item to be flat and laid out? or when possible would it be fine for the clothing to have practical demonstration so people could see what it looks like on a model..

Would you allow the database to show a mannequin wearing the clothing if the lighting was the same as the rest of the CE's?

LowlyAssassin
05-25-2013, 11:24 AM
I have an odd question, with regards to clothing items given as CE content, IE shirts, hats, jackets ECT...

Would you prefer the item to be flat and laid out? or when possible would it be fine for the clothing to have practical demonstration so people could see what it looks like on a model..

Would you allow the database to show a mannequin wearing the clothing if the lighting was the same as the rest of the CE's?

That would involve every piece of clothing being taken on a manequin

kittychloe
05-25-2013, 11:25 AM
That would involve every piece of clothing being taken on a manequin

True.. but i own a mannequin :D

LowlyAssassin
05-25-2013, 11:55 AM
True.. but i own a mannequin :D

OK I'll send you all of my gaming apparel then to be photographed do I have to pay retain postage too? As I have about 2kgs worth

twistedsymphony
05-31-2013, 08:27 PM
I have an odd question, with regards to clothing items given as CE content, IE shirts, hats, jackets ECT...

Would you prefer the item to be flat and laid out? or when possible would it be fine for the clothing to have practical demonstration so people could see what it looks like on a model..

Would you allow the database to show a mannequin wearing the clothing if the lighting was the same as the rest of the CE's?

For stuff like t-shirts I generally just lay them flat and photograph it as if it were a poster or something similar, I don't think collectors worry too much about what it looks like being worn. I can see the benefit of using a mannequin for something like a jacket that is difficult to photograph otherwise.

I would say as long as it looks professional and there is no confusion about the mannequin being included as part of the CE then it's ok. (keep in mind CEs like the COD MW2 Night Vision Goggle packs included a mannequin head for display)