Quote:
Originally Posted by Rumpy
I think if you imagined Raiden's perspective in MGS 4 it would be fairly similar to how this game plays, sure its not perfect but Kojima's team couldn't even make it at all.
The game feels very tongue in cheek towards Metal Gear (especially a certain part in the last fight) but it's quite hard to take Metal Gear Solid seriously too.
It's also distant enough from the original series -timewise - (the canon that was already there isn't really disturbed, and the additions to the story are outside of the timeline when the Metal Gear Solid games reside) so you could easily disregard it.
I think Kojima has commented somewhere that if Rising 2 is to be made it could be on his new fox engine which would at least give it the Metal Gear 'feeling'.
Edit: Each to their own though, It's easy to understand how a die hard MG fan could really dislike it, especially fans of stealth.
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you mean perspective for a (non-playable) character, there is a big difference and like you said kojipro couldn't figure out how to design it around raiden role post mgs2. but thats because they are all young and amateurs according to kojima, kojima had to ask a capable dev to make it instead who have experience in such genre.
omg ! that last fight ..... they ruined one of the most memorable epic moments in mgs saga. talking about mgs4 and how they used the sky camera to capture the last hand to hand cut scene which they shouldn't even use in a game that hasn't got any strong emotional story or characters.
mgs is on a thin line between serious and non serious. non serious usually because of the fourth wall and other gameplay humor but as a whole its very serious the solid story covers that and with ground zeros where kojima stated some taboos, a step to grow up according to david cage of quantic dream.
sunny one of the most important characters in the mg universe and look how they used her in rising .....how can i disregard that

i cant imagine rising 2 running on fox engine it just doesn't fit obviously. he said something about the cutting mechanics in another game.
well for me stealth gameplay in mgs is a secondary interest in the series, whole other elements what makes it the greatest games of all time, actually i dont call it a game anymore :p