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Old 10-08-2013, 12:45 AM
MadMan5 MadMan5 is offline
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Join Date: Feb 2013
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Default Re: Beyond: Two Souls

Quote:
Originally Posted by StayFree( ' 3') View Post
I'm about 80% into the game and the biggest flaws I noticed without getting into any spoilers mind you is the way you make contact with objects and how quantum dream expects you to magically know which direction of the stick you need to push in order to make contact with said item. Heavy Rain made it clear with arrows and button icons while Beyond just has dots all over the place. This makes certain scenes that require quick timing to be very annoying.

The second issue I have with is with the story (again no spoilers), which I found very obvious that certain scenes and locations were picked mainly for "cool action scene purposes" and overall felt very forced with the story.

The game is still awesome, just don't expect Heavy Rain levels of awesome.
Now that's the kind of bitching I like Mr StayFree has his hands on the game and can give a good opinion on what's what. me thinks they made the dot system just to divorce them selfs from Heavy Rain. If they did like HR them people would be bitching it's the same and to easy to play. I could be wrong! The real goal is to sell the game and they are not doing to bad at the moment, I may be wrong... there too but it seems to me they my just get over the line. Gaming is not like when HR came out there are so many after your coin your wallet can't keep up these days.
Like Mr comaamen86 had a go at the demo did not like it that's the risk with demos had a go with the Battlefield 4 demo and I liked the game controls in that very smooth.
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