View Single Post
  #1108  
Old 04-18-2018, 07:31 PM
Barran's Avatar
Barran Barran is offline
Member
 
Barran's Flag is: Germany
Join Date: Apr 2013
Posts: 408
Default Re: Statues & Figures Thread - Any & All Game Related

Thank you Gary for your detailed answer and for the fact that you respond to the points I have addressed, that explained some aspects. to give you a "forensic analysis", I must, of course, wait for the finished version, everything else would be nonsense, the points I mentioned should only be well-intentioned criticism which serves that the statue may be improved in some places.

Quote:
Wow, that's quite a forensic analysis
yes that's because I'm german, that's what we germans are known for, german precision xD


Quote:
1) You can't expect the production unit's paint job to match the prototype perfectly. I'm sorry but that is just not realistic. One is painted over the course of 10 days by a master painter in the U.S. for $1000-1500, while the consumer version is painted by multiple assembly line painters in China over the course of a couple days. I can tell you that this statue looks amazing in person.
At this point, I can only partially agree with you. I have statues in my collection, which definitely can match with the Paintjob from Prototypes... unfortunately very few, but it is possible. There are aspects that of course have to be considered such as production size and of course the costs. but like i said above, i need to see the final product in person to make a final verdict.

Quote:
2) We reduced the amount of deep surface detail in Kratos' beard to make the molding process easier because the "worms" of hair (as we called them) worked well for the full 1:1 scale statue I made for the PSX tradeshow, but the factory had concerns about molding/casting them. That change was approved by the studio.
Ah ok, thats explains why the beard doesnt looks so detailed. do you know what excatly was the concern from the factory? does the factory had the fear that something can break off the beard, these so-called worms?

Quote:
3) This statue was originally created using an older version of the Kratos model that had super thick eyebrows. Once we printed and painted the prototype, the eyebrows no longer matched the model that was in the game and we "took down" the eyebrows so they didn't look like two caterpillars sleeping on his forehead. That, combined with the lack of dramatic lighting, and the lower angles from the original pics may be causing what you think is the change in expression, but I can assure you that we didn't change it.
You're right, I've just looked at a few pictures of Kratos, the eyebrows are actually thinner, I have not noticed that so far, that explains that of course. The dramatic lighting and the lower angles you mentioned also play an important role, so the photos you provided actually look like the facial expression has changed, but I believe you when you are saying that nothing has changed.
"two caterpillars sleeping on his forehead" hehe i like that one. xD

Quote:
4) The same goes for Atreus. He was molded off the same tooling masters so his face was not augmented at all. With regard to the paint, as I mentioned, we are still making paint adjustments to parts of the statue. I'll see about adding more apps to his skin (he has kind of a cold, pastey skin tone in the game).
its nice to hear that you and your team lookin forward for some paint adjustments and adding some more apps to his skin, he still worries me most, cant wait to see the final Atreus.


so thanks again for your answer, I hope you have not taken up my criticism wrong, I do not want to talk the statue bad, I cannot really judge on the basis of 2 pictures, but I am happy if the things I have mentioned may help to improve the statue, im still lookin forward to get the statue for my collection, i already pre ordered it.... btw. do you know when the statue will be released, is there an estimate date?

i

Last edited by Barran; 04-18-2018 at 07:36 PM.
Reply With Quote