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  #1  
Old 04-25-2013, 04:20 AM
rasmusvn rasmusvn is offline
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Default The Art (we may never get)

We collect art in the form of lithographs, giclees, metallic prints and so on.

Most of these are pretty great, but every now and then it seems like there are missed opportunitues. There's plenty of great concept art out there, yet only some makes it as actual prints we can buy.

There's plenty of reasons for this; some logic, others not so much.

I personally follow:

- CGHub
- Concept Art World
- Dead End Thrills
- Kotaku - Fine art

If you know of great concept art for games that was never actually made available as prints post it, the same goes if you know of great artists on CGHub or other sites like that who do concept art for video games.

Or if there's some more current concept art that you'd like to see as a print.

It doesn't have to be concept art, it's just that most lithographs etc. are made from concept art.

Here's a few examples. I don't think these exist as prints, correct me if I'm wrong. For full resolution you have to click the image and download.


?


Gilles Beloeil - La clairiere


Craig Mullins

Beats the hell out of that "Collectors" lithograph.


Mikko Kinnunen - ME3- Crucible


Craig Mullins


Matt Rhodes - Illusive Office


Mikko Kinnunen - ME3 - Teaser matte concept


Mikko Kinnunen - Reapers

I much prefer this over the "Reaper Attack" lithograph.


Gilles Beloeil - San Marco


?


?

They aren't all perfect, but I like them.

Turns out you can buy some of those AC-prints, they cost a fortune (around 1650 euro).
http://arludik.com/oeuvres/CREED%203/creed.htm
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Last edited by rasmusvn; 05-01-2013 at 08:39 PM.
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Old 04-25-2013, 06:18 PM
Treehouse_Ryan Treehouse_Ryan is offline
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Default Re: The art we never get

That Craig Mullins ME2 piece was a poster for a while.

One of the issues here is that a lot of concept art is done by outside shops, or by freelancers. So when the game actually does come out and it's appropriate to start doing prints, the original artist is long gone and the game company has a hard time tracking them down for permission/release/signatures. We've had a few really cool pieces killed on account of some un-amicable splits, too.

A few of those ME3 ones were my favorites from when we were going through the art book, and I lobbied for them to be lithos....
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Old 04-26-2013, 12:05 AM
rasmusvn rasmusvn is offline
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Default Re: The art we never get


Donglu Yu - Assassin's Creed Brotherhood: Reward Room

Click for full resolution.

http://donglu.cghub.com/
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Old 04-26-2013, 10:47 PM
rasmusvn rasmusvn is offline
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Default Re: The art we never get

Via the links you'll get very high-res for TR.

Some of the TR-shots have been available in limited editions for conventions, but I thought I might as well post them.

Dead End Thrills = Super optimized screenshots.


Craig Mullins


Tomb Raider


Dead End Thrills - The Black Angels


Craig Mullins


Dead End Thrills - Frostspire


Crossroads (internal art team at Crystal Dynamics)


Dead End Thrills - Contagion


Craig Mullins


Dead End Thrills - The Cold War


Dead End Thrills - She's Lost Control


Lara - Portrait (internal art team at Crystal Dynamics)


Dead End Thrills - Home Fires Burning


Bow and Arrow (internal art team at Crystal Dynamics)


Dead End Thrills - The Long Walk
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Last edited by rasmusvn; 04-27-2013 at 07:34 PM.
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Old 04-27-2013, 09:31 PM
rasmusvn rasmusvn is offline
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Default Re: The Art We Never Get

I don't know if I'd want this first one as a print. I just found it "funny" how much it resembled a piece by Syd Mead, not that there's anything wrong with that.


Briam Sum - The Presidium


Syd Mead


Brian Sum - The Citadel Flux


Brian Sum - Reaper invasion - London

Better than the "Mako" lithograph in my opinion.


Alex Figini - Citadel Wards Slums


Alex Figini - Citadel Casino
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Old 04-27-2013, 09:44 PM
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LowlyAssassin LowlyAssassin is offline
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Default Re: The Art We Never Get

I think Mullins and boleill do excellent concepts and I think they are contracted in part to ubi as I look through there work and most of it is for them and I love all of it
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Old 04-28-2013, 06:55 PM
rasmusvn rasmusvn is offline
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Default Re: The Art We Never Get

I guess we all want to see this as a print at some point.

And considering how the Bungie store had the concept art by Jaime Jones, I guess there's a chance of that.


Jesse van Dijk - Destiny Citadel
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Old 04-28-2013, 11:40 PM
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nipperkipper nipperkipper is offline
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Default Re: The Art We Never Get

This isnt concept art but i would love to have seen this in the form of a scroll, in general i would like to see more art from the Zelda series


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Old 04-29-2013, 04:47 PM
rasmusvn rasmusvn is offline
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Default Re: The Art We Never Get

That piece would be awesome in a large format, and I don't even play Zelda.


Marek Okon

He also did this fanart of Elizabeth. It's not official, but does that really matter when it's this good. I guess it's based on the idea that
Spoiler!



Marek Okon - Undone
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Old 04-30-2013, 09:51 PM
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bbki bbki is offline
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Default Re: The Art (we may never get)

These two up for auction about a week ago.
Went for pretty good price
Both were signed by Darrell Gallagher, Noah Hughes and Rhianna Pratchett.
Tomb Raider 'Crossroads' went for whopping 510 GBP
Tomb Raider ?Tourniquet? went for 392 GBP

Wonder who's win it.
Tourniquet


Crossroads



For me, I'm more interesting in Courage edition that put up at the same time.

Last edited by bbki; 04-30-2013 at 09:54 PM.
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