#111
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Re: Limited Run Games Thread
Generally their games are not numbered. However, they have produced two games that were numbered, Silver Case PC and Dariusburst PS4 LE.
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#112
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Re: Limited Run Games Thread
Thank you for the answer. Numbered editions have great value.
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#113
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Re: Limited Run Games Thread
Special Reserve Games Shadow Warrior 2 release appears to be numbered as well.
https://www.specialreservegames.com/...adow-warrior-2 |
#114
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Re: Limited Run Games Thread
Quote:
Since that time we have seen a mix of game types released by LRG, with some leaning considerably toward games that would have been better appreciated on previous generations of hardware. Which is to say that there wasn't actually anything wrong with the games themselves, only that they were more homage to the bygone days of 8-bit & 16-bit gaming and sadly failed and were found to be a bit underwhelming. And again, I don't hate the games and will not name any names lest I be accussed of such, but said types of titles I'm talking about would have doubtless been better received as classic console releases where they would have doubtless garnered a much better deserved reception. Instead though, they made their physical release debute on the most powerful dedicated handheld system of the era, where even I must confess I would like to have seen the developers make better utilization of the system hardware. Now the game for the Vita which is on sale today (they still have inventory available as of time of this posting definitely makes better usage of the system hardware, not that I'm certain that I even would totally care quite as much where a space shooter is concerned. Reason it is selling slowly though is due to the price, a issue which the fellow at LRG have made repeatedly clear to everyone that they have no control over. The game developer gets to set the MSRP on all titles that they publish, and in this case Degica Games set the price to match what they sell the game for as a digital download through PSN. Is it a steep price? Absolutely. But then I would prefer to pay a steep price for a physical copy than pay a steep price for a download... not that I would buy the download version, but you get the picture I think. Moving forward, LRG's CEO Josh recently announced that they have new criteria any games presented to them by devs for consideration to publish in the future must meet, and if they do not meet those criteria they will turn them down. On the plus side they eluded to this decision being partly in response to the outcry on their own forums from established customers concerning the disgust over so many retro-style games being published by them in recent months. And LRG Doug responded to a Tweet shortly after this announcement by Josh that the games which they would be announcing and showing at E3 were all signed for publication prior to the creation of their new criteria policy, meaning pre-acknowledgment that some games would be forthcoming that do not meet up with consumer standards for what the majority of their customers want t osee more of from them. This is a positive in the long run and lends hope that we will be seeing more games befitting of the systems that they are publishing for announced from this point onward. No where this gets bizarre is with the recent partnership deal (clearly not listened to Dave Ramsey) that LRG has signed onto with, technical competitor, "Special Reserve Games" (SRG). If all has been understood correctly, and I believe it has, games rejected by LRG for publication under their new criteria policy can be passed along to SRG for secondary publishing consideration. Meaning even with LRG assuring they will only publish games meeting or exceeding certain standards in the future, they via SRG will still wind up selling us those games, only under the SRG label. THis is where the burnout will doubtless come into effect for us all. FanGamer, which handled sales and distrobution of Retro City Rampage DX is another story altogether. I had originally worried they wouldn't do anymore games, thankfully they are not only doing more releases, they are staggering them out to the point that as to almost bring one to question if they are or are not releasing anything else again, LoL! They have released just one game a year during the previous two years, and have just one game announced for release this year. I am pleased to say that I do not forsee "burnout" occuring as a result of FanGamer, even though one can blame them with partial responsibility for this entire Limited Print Edition game fiasco to begin with. Now we have a relatively new contender from R3 (Southeast Asia). East Asia Soft, who has partnered up with PlayAsia to handle the sales and distribution of all their limited edition releases. East Asia Soft is now a major contender in the limited print run games quandry, moreso than any other thanks to the partnership with PlayAsia.com. THey have already released two (3?) games through PlayAsia with another two presently announced. And from part of the world that brought us The Crusades, we now have two new contenders in the limited edition release racket; Badland Games and Signature Edition Games (SGE). Badland Games is set to have their first limited Vita release next month (July), but have, thankfully, made it clear that the same said game has a R1 (U.S.A. & Canada) publishing partner that will be doing a limited physical release for R1 at a later time. SGE on the other hand appears to be going for world exclusitivty rights, and earlier this month began shipping their second release (their 1st for the Vita), "Slain: Back from Hell". Further complicating matters has been Nippon ichi Software America (NISA) of all publishers doing limited physical releases of select of their own titles, and select titles under a partnership with Tecmo Koei! While the quality of the limited physical edition titles so far offered by NISA has never yet been lacking, the single most deserved complaint has been the staggering pricetags on the Tecmo Koei titles, a issue for which they apparently listened to customers concerning with the latest of said releases, where both a standard and box set version of the limited phytsical edition game were both offered. So we now have to watch out for limited print run edition releases from all of the following publishers.:
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WELCOME TO THE NEXT LEVEL --- SEGA Last edited by game_player_s; 06-24-2017 at 04:54 AM. |
#115
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Re: Limited Run Games Thread
Dariusburst: Chronicle Saviours (Vita) Just sold out within the last hour. Despite heafty criticism all around the internet concerning the price point at which this game was being offered at ($49.99 US) the game still managed to sell out in a shorter time than some of the previous Vita game titles which LRG has published that were at similar production run numbers and... half the price!
LRG's CEO Josh has acknowledged via Twitter that this was a successful sale and has served as proof to other Japanese companies they are courting publishing deals with that they have a consumer base which will buy Vita games even at a $49.99 price point. No word as to whom these other JP publishers may be, but is very important to note two of these four factors (1 and 3) concering Dariusburst: Chronicle Saviours.
I think anyone can see why this game selling successfully is such a big deal in the long run for LRG. Also worht noting that we learned months ago that the LRG cover variant of Sharin no Kuni will retail for $49.99 whenever it is released.
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WELCOME TO THE NEXT LEVEL --- SEGA Last edited by game_player_s; 06-26-2017 at 05:27 AM. |
#116
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Re: Limited Run Games Thread
Check this limited edition. It contains a numbered cerificate.
http://www.play-asia.com/ghost-blade...f=gb_2017_news https://www.youtube.com/watch?v=btAVKyv1_uU |
#117
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Re: Limited Run Games Thread
Quote:
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#118
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Re: Limited Run Games Thread
Ghost Blade HD is available for pre-order (again?) right now.
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#119
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Re: Limited Run Games Thread
LRG will be publishing a CE for Lawbreakers. It will be numbered and be available on PC & PS4.
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#120
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Re: Limited Run Games Thread
Another CE for Wonder Boy
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