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View Full Version : Missing Edition (Not Yet Released) Alien: Isolation Ripley Edition


Dreamcazman
07-11-2014, 02:32 PM
Full Game Name: Alien: Isolation Ripley Edition
Edition Name:
Platform(s): PC, PS4, XB1, PS3, 360
Region(s): AUS
Publisher: SEGA
Release Date: 7th Oct 2014
Price (RRP): $89.95 & $109.95
Bar Code: (if known)
Package Description:
Content Description:
“Crew Expendable” DLC
Players can choose to play as one of three surviving crewmembers, only moments after Brett’s death at the jaws of the creature. As Ellen Ripley, Dallas or Parker, players can explore the Nostromo from habitation deck down through engineering, coordinating their efforts with Lambert and Ash to lure the Alien into the ship’s airlock.
“Last Survivor” DLC
Players pick up the story as Ripley tries to escape on the Narcissus. On hearing the screams of Lambert and Parker, players must navigate their way back down through the Nostromo in order to activate the self-destruct sequence, before retracing their steps back to the Narcissus shuttle and their escape.
Limited edition steel book
Mini Alien: Isolation art book.

Link(s) to source(s):
https://www.ebgames.com.au/any/any?q=alien%20isolation&specials=specialedition
Other Info/Pics:
https://content.ebgames.com.au/website/images/detail/203494_detail.jpg

MadMan5
07-11-2014, 03:04 PM
Full Game Name: Alien: Isolation Ripley Edition
Edition Name:
Platform(s): PC, PS4, XB1, PS3, 360
Region(s): AUS
Publisher: SEGA
Release Date: 7th Oct 2014
Price (RRP): $89.95 & $109.95
Bar Code: (if known)
Package Description:
Content Description:
“Crew Expendable” DLC
Players can choose to play as one of three surviving crewmembers, only moments after Brett’s death at the jaws of the creature. As Ellen Ripley, Dallas or Parker, players can explore the Nostromo from habitation deck down through engineering, coordinating their efforts with Lambert and Ash to lure the Alien into the ship’s airlock.
“Last Survivor” DLC
Players pick up the story as Ripley tries to escape on the Narcissus. On hearing the screams of Lambert and Parker, players must navigate their way back down through the Nostromo in order to activate the self-destruct sequence, before retracing their steps back to the Narcissus shuttle and their escape.
Limited edition steel book
Mini Alien: Isolation art book.

Link(s) to source(s):
https://www.ebgames.com.au/any/any?q=alien%20isolation&specials=specialedition
Other Info/Pics:
https://content.ebgames.com.au/website/images/detail/203494_detail.jpg
If this was a third person game I would get the point of the DLC's, just me. There are just so many games coming September to November something has to give. Well, best of luck to them with this game I think I will just watch gameplay on youTube.

StayFree( ' 3')
07-11-2014, 07:41 PM
This game is so damn fun, never before have I played a game where the AI was so damn unpredictable. Easy day one purchase for me.

Can finally put the disaster that was colonial marines behind us...

MadMan5
07-12-2014, 02:35 AM
This game is so damn fun, never before have I played a game where the AI was so damn unpredictable. Easy day one purchase for me.

Can finally put the disaster that was colonial marines behind us...

So you played the game if so when and where? As most would luv to have the same feeling about the game but with slim info on the game it's a hard one to feel the luv for.


Sent from my iPod touch using Tapatalk (http://tapatalk.com/m?id=1)

headhot
07-12-2014, 08:35 AM
i found one preorder bonus from czech store gameleader. Special Alien Thematic Case
http://www.gameleader.cz/ps4-playstation-4-hry/2232/alien-isolation-nostromo-edition.html
available for pc,ps3,ps4,xbox,xone
http://img.gameleader.cz/akce/pouzdro.jpg

rapister
07-12-2014, 09:10 AM
This game is so damn fun, never before have I played a game where the AI was so damn unpredictable. Easy day one purchase for me.

Can finally put the disaster that was colonial marines behind us...


you were not being sarcastic right? you meant that an unpredictable AI is a good thing, right?

sorry but i have not put behind the horror of the previous Alien games.... LOL

rapister
07-12-2014, 09:11 AM
So you played the game if so when and where? As most would luv to have the same feeling about the game but with slim info on the game it's a hard one to feel the luv for.


Sent from my iPod touch using Tapatalk (http://tapatalk.com/m?id=1)

E3........? lucky....

StayFree( ' 3')
07-12-2014, 04:02 PM
So you played the game if so when and where? As most would luv to have the same feeling about the game but with slim info on the game it's a hard one to feel the luv for.


Sent from my iPod touch using Tapatalk (http://tapatalk.com/m?id=1)

you were not being sarcastic right? you meant that an unpredictable AI is a good thing, right?

sorry but i have not put behind the horror of the previous Alien games.... LOL

Oh yeah, completely serious. The seven times I played the demo I died every single time...which for a horror game isn't a bad thing at all. The issue for me was that I had these old preconceived notions of how video game enemy AI worked.

To give you an example, I learned fairly quickly that the Alien in the game has absolutely no patterns to what it does. This extends to how he gets into rooms, searches areas, and how it just reacts to it's environment. I'm used to horror games (resident evil, outlast, amnesia, etc.) that abide by a certain rule set whether that's the enemies only checking lockers you're not hiding in or stop following you once you reach a certain checkpoint. In Isolation once I got a few rooms past the Alien I thought it was safe to go full sprint only to hear the scream of the alien behind me followed by being chased to my death.

You also quickly learn that weapons are completely useless in this game as the first thing you pick up is the classic Aliens flamethrower that gave me a false sense of protection. You then find out later on that the time that it takes to aim the thing you're already dead.

The demo didn't even touch on the crew interaction that's said to be a key part of the game. From what I've been told I'm hoping the human interaction is comparable to certain movies like "The Thing".

In short...Day 1 purchase for me. :thumb:

E3........? lucky....

...perhaps. :P

AlexRNd
07-12-2014, 09:33 PM
Oh yeah, completely serious. The seven times I played the demo I died every single time...which for a horror game isn't a bad thing at all. The issue for me was that I had these old preconceived notions of how video game enemy AI worked.

To give you an example, I learned fairly quickly that the Alien in the game has absolutely no patterns to what it does. This extends to how he gets into rooms, searches areas, and how it just reacts to it's environment. I'm used to horror games (resident evil, outlast, amnesia, etc.) that abide by a certain rule set whether that's the enemies only checking lockers you're not hiding in or stop following you once you reach a certain checkpoint. In Isolation once I got a few rooms past the Alien I thought it was safe to go full sprint only to hear the scream of the alien behind me followed by being chased to my death.

You also quickly learn that weapons are completely useless in this game as the first thing you pick up is the classic Aliens flamethrower that gave me a false sense of protection. You then find out later on that the time that it takes to aim the thing you're already dead.

The demo didn't even touch on the crew interaction that's said to be a key part of the game. From what I've been told I'm hoping the human interaction is comparable to certain movies like "The Thing".

In short...Day 1 purchase for me. :thumb:



...perhaps. :P

i read few previews and opinions.. and honestly thought that game will be pretty meh. but that what you saying here.. sounds awesome.. well, maybe even too good to be true, but you put the hope, sold me this game right now
i hope there will be good psychological aspect in crew interaction...
anyone remember the Thing game? there was such a great system with companions. They can go crazy and kill you if see some not appropriate actions from you

MadMan5
07-13-2014, 02:50 AM
Oh yeah, completely serious. The seven times I played the demo I died every single time...which for a horror game isn't a bad thing at all. The issue for me was that I had these old preconceived notions of how video game enemy AI worked.

To give you an example, I learned fairly quickly that the Alien in the game has absolutely no patterns to what it does. This extends to how he gets into rooms, searches areas, and how it just reacts to it's environment. I'm used to horror games (resident evil, outlast, amnesia, etc.) that abide by a certain rule set whether that's the enemies only checking lockers you're not hiding in or stop following you once you reach a certain checkpoint. In Isolation once I got a few rooms past the Alien I thought it was safe to go full sprint only to hear the scream of the alien behind me followed by being chased to my death.

You also quickly learn that weapons are completely useless in this game as the first thing you pick up is the classic Aliens flamethrower that gave me a false sense of protection. You then find out later on that the time that it takes to aim the thing you're already dead.

The demo didn't even touch on the crew interaction that's said to be a key part of the game. From what I've been told I'm hoping the human interaction is comparable to certain movies like "The Thing".

In short...Day 1 purchase for me. :thumb:



...perhaps. :P
Like AlexRNd said you just gave this game a lot more luv than it did a day ago. As you have played the game and given you point what others will get is this game is fucking hard which to me is what is needed in games today.

With most ''Gamers" today bitch about there are no games to play, what I see is most of them just watch some geezer play and then follow what they did and say they have beaten the said game, Nothing wrong in a little help if you get stuck.

So with what you say no matter how you come at this game you have to play this game for ''yourself'' very interesting.

Now if the geezers that are developing the game just get that across in the marketing they will find that they will get a little more luv for the game.

As the dlc's are going to be released later I will get this at another time but I think you just made those who are getting the game dayOne feel a little better.

MadMan5
07-15-2014, 04:20 AM
I folded and I'm all in on getting this game ASAP. I was just going to get the The Art Of Alien: Isolation book from www.bookworld.com.au (best price on the net if you live in AUS) as the book depository prices are moving inline with the increase with postage in the UK.

Good place to find games at the best price http://comparegames.com.au, just change the search to your preferred country.

If this game is a bum deal in the end I don't think there will every be another Alien game made.

Letrico
07-16-2014, 09:07 AM
This game is very interesting indeed. I was actually expecting Ripley edition to include the spaceship or something but I guess they don't really have the budget to do any big CE.

GooGoomuc
07-16-2014, 09:38 AM
Man, I need someone to pre order me a copy, anyone want to help a fellow gamer / collector out?

GameTrigger
07-16-2014, 09:58 AM
Man, I need someone to pre order me a copy, anyone want to help a fellow gamer / collector out?
http://collectorsedition.org/forums/showthread.php?t=9209

Dreamcazman
07-16-2014, 10:54 AM
Man, I need someone to pre order me a copy, anyone want to help a fellow gamer / collector out?
I'm doing a GB for this, but I have a few rules in place. You don't meet the criteria unfortunately. :(

http://collectorsedition.org/forums/showthread.php?t=16430

GooGoomuc
07-16-2014, 01:26 PM
How about my eBay feedback? It's 100% (163) positive posts!

headhot
07-28-2014, 01:02 PM
xzone edition with bag
http://www.xzone.cz/alien-isolation.php3
http://www.xzone.cz/images/alien-isolation-darek.jpg

StayFree( ' 3')
07-31-2014, 04:34 AM
Like AlexRNd said you just gave this game a lot more luv than it did a day ago. As you have played the game and given you point what others will get is this game is fucking hard which to me is what is needed in games today.

Creative Assembly just released the number of people that were able to beat the demo during comic-con...two.

yay, I guess I'm not the only one that sucks at this game.

headhot
09-14-2014, 05:58 PM
special alien ring http://www.gameexpres.cz/hra-pro-pc-alien-isolation-nostromo-edice-cz-p-17990.html

phoenixgamer
10-16-2014, 01:20 AM
I bought the ripley edition from GAME UK only not to receive the steelbook edition. I did not know the ripley edition itself had a steelbook and non steelbook edition.

Letrico
10-16-2014, 01:44 AM
I bought the ripley edition from GAME UK only not to receive the steelbook edition. I did not know the ripley edition itself had a steelbook and non steelbook edition.

Game.uk listing does not show Ripley Edition comes with steelbook. Maybe it was preorder bonus and Game usually do not ship pre order bonus for international orders.

StayFree( ' 3')
10-16-2014, 01:47 AM
I bought the ripley edition from GAME UK only not to receive the steelbook edition. I did not know the ripley edition itself had a steelbook and non steelbook edition.

You're probably thinking of the Nostromo edition since I don't see any mention of game.uk offering the steelbook with the Ripley edition.


*oops, Letrico beat me to it. :D

Dreamcazman
10-16-2014, 03:41 AM
I bought the ripley edition from GAME UK only not to receive the steelbook edition. I did not know the ripley edition itself had a steelbook and non steelbook edition.
The steelbook was only in the Ripley edition that EB had here in Australia. You got the game, artbook & steelbook (G1), everything separate, no special box.

The Ripley edition from GAME only had the game & artbook

The special Amazon edition had the game in the steelbook (G2) no amaray case.

You couldn't get everything in one edition in the UK it seems.