Collectors Edition Forums

Go Back   Collectors Edition Forums > The Display Case > Memorabilia Collecting

Reply
 
Thread Tools Display Modes
  #1  
Old 04-25-2013, 06:16 PM
Mike1888's Avatar
Mike1888 Mike1888 is offline
Site Supporter
 
Mike1888's Flag is: Canada Ottawa
Join Date: Feb 2011
Posts: 2,622
Default Re: Bioshock Infinite (Cook & Becker)

Agreed. I'd say other than "Falling" and "Songbird", none of the artwork really jumps out at me.

The one you posted would easily be the best imo.

Quote:
Originally Posted by rasmusvn View Post


Reply With Quote
  #2  
Old 04-25-2013, 06:59 PM
amb6883's Avatar
amb6883 amb6883 is offline
Member
 
amb6883's Flag is: United States Ashburn, Virginia
Join Date: Mar 2013
Posts: 611
Default Re: Bioshock Infinite (Cook & Becker)

AP's of screen shots?
Reply With Quote
  #3  
Old 04-25-2013, 07:56 PM
tsquared44 tsquared44 is offline
Member
 
tsquared44's Flag is: United States
Join Date: Feb 2013
Posts: 110
Default Re: Bioshock Infinite (Cook & Becker)

Falling really jumps out at me as well. The others are nice too but hopefully I can get falling if not sold out already
Reply With Quote
  #4  
Old 04-25-2013, 08:35 PM
Maarten Brands Maarten Brands is offline
Member
 
Maarten Brands's Flag is: Netherlands Netherlands
Join Date: Feb 2012
Posts: 154
Default Re: Bioshock Infinite (Cook & Becker)

Finally, with regards to our selection of the imagery. That is always done in conjuction with the studio and time and budget etc. is always a factor.

We did decide on doing more actual in-game pictures of BioShock Infinite because these represent the final product the most accurately. It's nice to juxtapoze that with concept art for a complete whole but in this case most of the concept art images did not have a high enough resolution for our standards to make a decent sized print.

Also we make an effort to make game art & game artists a bigger part of the contemporary art world as a whole because we feel this is significant and these studios and artists are so influential in shaping our time and culture. We therefore sometimes select images like Ice Cream Shop ( a personal favorite) that raises a lot of questions about the scene that you are looking at, even if you don't know the game. We all know those games of course but we also try to find entry points for complete novices in the visual language of games to get a discussion going. We want to please the fans (I am one myself) and try to go a bit offbeat as well.

Sorry for the artyfarty speak

Last edited by Maarten Brands; 04-25-2013 at 08:38 PM.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT +1. The time now is 04:43 AM.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2008 - 2021 SolidArc Innovations LLC