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Old 06-26-2013, 09:57 AM
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Default Re: The Last of Us

Quote:
Originally Posted by NaughtyDogJames View Post
If you think there aretoo many items turn up the difficulty. That or there's a fight coming.

What do you mean by clumsy? Which parts and how?
Does the difficulty only deal with items or is it the enemies as well? I don't want them stronger.. lol.


You don't think the way Nathan Drake and Joel stumble around all gawky when you try and cut from one direction to another is clumsy-ish? Or when you are walking nest to a wall and it takes way to long to turn (before you say it I know there is a quick turnaround option for running and combat... just say normally). Or when you are meleeing and you he keeps swinging in the direction of the damn infected you already killed even though you are holding in the direction of the other one.

Also I have never been fond of the shooting style ND uses. But again this is really not what the game is for, the mechanics are the part of the on rail vehicle driving the linear story (which so far is a great one).


Just saying IMO the third person mechanics they use have always felt clumsy to me and they are basically the same as Uncharted.


I assume they feel great to you, and that is fine... to each his own style.
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Last edited by flatout; 06-26-2013 at 10:04 AM.
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