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#1
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I believe it was basically down to profit. By releasing too many titles too close to each other, they cannibalize their own sales, specially heading into the holiday season. They don't want people choosing between AC4 or WD, they rather people own both. I'm pretty sure I could be completely wrong, but looking at it from a business POV and even taking the stock holders into account; it would seem like a smart business decision. Of course delaying AC4 WOULD NOT be even an option as that is already established and would hurt sales more than anything. Just my thoughts |
#2
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But I would like to offer one minor view point If there are 2 games being released at one time And UBisoft sells one, then ubisoft take 1/2 of the sales But if there are 3 games released, and UBisoft sell 2 Then that is 2/3 And 2/3 is more then 1/2 Although I am aware your view point is correct and I agree with you I am just saying
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#3
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It makes more sense to control a bigger share of the market (hmm AAA titles market?) so therefore the buyer is deciding between UBI vs UBI, rather than UBI vs COMPETITOR. At the same time, the world economy isn't at any high point at all (specially the US, that's for the lols) and there money going to the market for VG is limited. Potentially, they will get a bigger profit in the long run since they will spread their sales over 2 periods and not just one. Of course, the game being glitchy is ALSO a big part of the delay I'm sure. I just see it as if they had to delay either WD or AC4; one means fans get hurt, one means fans hurt them ![]() But yes, I agree with you as well ![]() |
#4
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so in their definition ac4bf and dogs arent AAA titles unles the all powerful and mighty UBI lied to us and if so then i'm having a big bonfire ;(
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#5
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I didn't know they said that. What I know is that they stated they won't make anything that can't become a franchise. I know they are quoted to say that only AAA productions are the future. So who knows? I mean they are publishing Child of Light...lol |
#6
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Also there is a difference between publishing and developing.
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#7
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#8
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What they (Ubi) are stating is that AAA games that come and go are a dying breed. Basically new IPs. (I do believe at one point they stated that they wouldn't do new IPs either JUST SAYING.) They stated that costs are just too high to make a game that will appear and never come back. That's why they stated that they are only going to work on franchises ONLY. As long as the game has the potential to dish out a series of games, it is not for Ubisoft. And remember; the AAA status comes from the money spent; not quality lol. |
#9
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ubi have not made a aaa game since ac2
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#10
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There is no clear defininton of what an AAA game is and what it is not
Generally it is thought of by budget and how much resources are put behind it To be honest, the last several AC games could be considered AAA+ or AAAA games as Ubisoft are known for using the most devs, artists, personnel for each of their games vs other publishers I assure you that all AC games are considered at least AAA Quality of a game has nothing to do with it being AAA or not Size of the game and the effort behind it qualify it as AAA or not
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