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  #301  
Old 06-21-2015, 08:56 PM
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comaamen86 comaamen86 is offline
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Default Re: Batman: Arkham Knight

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Originally Posted by 0329liuken View Post
I just liked you more.

Here's some rewards



I almost caught a stray last night


This batmobile/le fuckkery is almost like a physical embodiment of an ac release

Not finished, not happening and here's the game we will give you the rest later, that cool brah
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  #302  
Old 06-21-2015, 10:47 PM
treegate treegate is offline
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Default Re: Batman Arkham Knight Batmobile Edition

Best Buy ended up emailing consumers who had their orders canceled a $50 gift code. That was quite nice of them to do that.
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  #303  
Old 06-22-2015, 10:06 AM
dwade23 dwade23 is offline
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Default Re: Batman: Arkham Knight

So glad the batmobile edition got cancelled. The amount of rats trying to profit off the edition aimed at true fans makes me sick. At least this has backfired on them!

Hopefully they miss out on doing this to the Limited edition and fans get theirs before the rats jump on this and sell it for ridiculous amounts!!
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  #304  
Old 06-22-2015, 11:44 AM
I_BE_WILL I_BE_WILL is offline
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Default Re: Batman: Arkham Knight




So.... The steelbooks were out on display today, no internal artwork though.
Picture tommorrow of the Limited edition box maybe? 10am-ish?
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  #305  
Old 06-22-2015, 02:11 PM
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Default Re: Batman: Arkham Knight

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Originally Posted by 0329liuken View Post
They gave the last of us an 8...
Batman Arkham Knight Review Issues? Is GameSpot out of touch with gamers?

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  #306  
Old 06-22-2015, 07:44 PM
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Default Re: Batman: Arkham Knight

Got a code from Amazon today for their preorder bonus, the prototype Batmobile.
When I try to redeem it, it just tells me that,
"The code you entered may not be correct or may no longer be valid

Please check your entry.
(E-8200012F)"


Bleh, it might work tomorrow but all this shit has seriously tarnished the game for me so far, I feel really bad for Rocksteady, especially since this is supposed to be the last one.
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  #307  
Old 06-22-2015, 07:48 PM
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Default Re: Batman: Arkham Knight

Quote:
Originally Posted by Vlad View Post
Got a code from Amazon today for their preorder bonus, the prototype Batmobile.
When I try to redeem it, it just tells me that,
"The code you entered may not be correct or may no longer be valid

Please check your entry.
(E-8200012F)"


Bleh, it might work tomorrow but all this shit has seriously tarnished the game for me so far, I feel really bad for Rocksteady, especially since this is supposed to be the last one.
The PSN store has not updated for the game yet. Not sure it is a pre-load early game or not. It probably will not work until they update the store (here it is updated Tuesday night sadly).

You should not let physical items ruin a game experience... that is kind of silly when you think about it (not trolling, I know what you are saying... just saying try to not let something like that ruin your in game experience).
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  #308  
Old 06-22-2015, 08:01 PM
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Default Re: Batman: Arkham Knight

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Originally Posted by flatout View Post
You should not let physical items ruin a game experience... that is kind of silly when you think about it.
Well, if it was purely because of physical items in a different way, you might have a point but unfortunately I disagree, particularly because I said the experience so far, meaning the launch, not the actual game, although perhaps I should've been clearer with that.
This whole thing has been an irritating clusterfuck by Triforce/WB, first Game say they're shipping the Batmobile early, so I cancelled the LE when it should have shipped, then they left it up to retailers to tell everybody, less than a week away from release but after Game say they're going to start shipping, that the whole edition has been canned, thus leaving me to source a LE, then on top of that, they again leave it up to retailers to say that the LE is now delayed and there's still no real announcement from anybody about it, they're hiding with their tails between their legs not saying a godsdamned thing about it.

So basically, it's not the physical items causing the problem here, it's the sheer mess caused by Triforce and WB, now I don't think it's very silly to have the launch of a game spoilt by irritating, last-minute decisions with no further explanations thus far.
That's what I meant, these companies have made the launch of the game a pain-in-the-arse headache to deal with if you want a collectors' version, which I thought wouldn't need any explanation on here of all places, and I feel bad for Rocksteady, and retailers actually because of it.
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  #309  
Old 06-22-2015, 08:09 PM
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Default Re: Batman: Arkham Knight

You said tarnished the game for you so far... a game you have not played is all I was getting at But as I said I see what you are saying and used to let this happen to me as well (it is hard not to).

Luckily for the most part I do not get upset with game news type things anymore... I do not let things like this get me too upset (at least for long) and do not equate things like CEs to my gameplay experience.

Publishers are to blame for most things that go wrong in games... devs always just try to make the best game they can with what the publisher's give them.


I feel bad for Rocksteady as well. The people who let this bug them and are not as knowledgeable as you are will hold it against them.
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  #310  
Old 06-22-2015, 08:39 PM
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Default Re: Batman: Arkham Knight

Yeah, I see what you mean, it would be easy to take that from what I said.

I should try to not get so worked up about things, I think it's just in situations like this that it's worse for me because the silence is so frustrating, and to have it combined with them having the retailers do their dirty work, it doesn't feel right or justifiable.
The other times that things bug me is with dumb things like the Halo LCE not having a disc but that's annoying because it seems silly, nothing near this or The Witcher did bug me because of the exclusive Xbox One items which was because, whilst there was a reason, it seemed hypocritical for a company so against DRM and exclusive stuff to almost be siding with the devil.


It is a shame though, I'm sure it'll be a fantastic game, but I've already seen people holding it against Rocksteady, it would again probably help a little if there was a statement so that people could reasonably see where the fault is, whether that's WB knew months/weeks ago, or Triforce knew and didn't say anything, or it was the actual manufacturer doing something wrong, there's not enough information yet so everyone is running about blindly pointing fingers.
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