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Old 09-03-2015, 08:49 AM
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Matrix6 Matrix6 is offline
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Default Re: Batman: Arkham Knight

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Originally Posted by Raven View Post
I don't really believe that too, lets say maybe 10,000 was produced worldwide (realistically would be higher imagine) - it's very hard to believe that all 10,000 was damaged because of water which would be alot of water to fill the warehouse from bottom to top!
My theory would more that the deal fell through with Triforce. More to do with the cost of the actual model than QA/QC. We may later see a modified version of the Batmobile with higher quality parts and therefore higher purchase cost. /theory.
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Old 09-03-2015, 09:10 AM
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Default Re: Batman: Arkham Knight

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Originally Posted by Matrix6 View Post
My theory would more that the deal fell through with Triforce. More to do with the cost of the actual model than QA/QC. We may later see a modified version of the Batmobile with higher quality parts and therefore higher purchase cost. /theory.
It is a little strange, unless forced by WB, why didn't Triforce say they were damaged rather than that the quality wasn't high enough?
Surely people would've been more forgiving if they said that as it would've been outwith their control rather than making it looking like they've waited to the last minute before deciding to pull out.
Although if the LE statue is anything to go by, it wouldn't surprise me if it was actually the quality that was the problem, heh, it's such a cheap looking and feeling statue.
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  #3  
Old 09-03-2015, 03:51 PM
treegate treegate is offline
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Default Re: Batman: Arkham Knight

Yeah I would agree with everyone, the "water damaged" theory does sound odd, I just know that is what the WB reps told me at the party. If that was true, it would have had to have been a ton of water. Maybe someday all of the facts will come out, perhaps one of the gaming sites will do an in-depth article on it and find out exactly what happened.
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Old 09-03-2015, 08:42 PM
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Redmagster Redmagster is offline
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Default Re: Batman: Arkham Knight

How bizarre! I love a good mystery and will be keeping a close ear to this one...

Mind you, my biggest issue with the Batmobile right now is how I'm going to lure the Arkham Knight into the explosive areas without keep crashing.....
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