Quote:
Originally Posted by Codreanu
We have been in this pandemic for two years now and the way in which game releases are planned and communicated to consumers still does not seem to have adapted to current circumstances. Either that or it is used as a grateful excuse to start preorders as early as possible.
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I am leaning towards the latter. I am a software engineer. While the nature of my work is highly different from game dev, the core development process is not entirely different. I refuse to believe that this kind of work got impacted by the pandemic enough to justify multiple delays of 10+ months each. The main part of game dev that got hit is the logistics and distribution and this is not a logistic delay. In any case, people have been early announcing games before the pandemic was a thing.
They announce the games before they have written a single line, use the preorder count to raise funds and then endlessly delay the games... Oh well... It is what it is... I don't think things will change even after the pandemic