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#11
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Or did you mean just team Nomura and its spin-offs of Kingdom Hearts ? Then maybe, but making a handheld title is still infinitely less troublesome than developing a game for a home console (and less number of people need to work on it) Quote:
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It's logical, being the producer, he won't take on two big projects at a time, just like Motomu Toriyama, or whoever other SE producer isn't going to start working on both FFXV and FFXVI at the same time, right? Again, the lack of promotion regarding FF Versus XIII doesn't come from the fact, that there is nothing to show, or that Nomura is too busy with other games to work on it (because he isn't). It's just how their marketing strategy works, they tend to focus on those titles that are nearing their completion. We already had FFXIII, Type 0 and now FFXIII-2. I bet this year we'll see more and more Versus materials as time goes by. Quote:
And if that means, the fans get to play one more title within the universe they enjoyed, what harm does it make to anyone? You know, you gotta feel sorry for Square sometimes. Whatever they do, it's wrong. They made this sequel, true, the "easy money" part probably was one of the deciding factors. But they did try hard. They listened to all the fans suggestions and criticism and they adjusted the game accordingly, to provide even better experience. It's not a copy paste, like you would expect from what a "sequel" usually means. And yet, it will never be enough. Okay, I know it's the price of being popular, but it's still discouraging. Quote:
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That's why I'm happy the sequel is more open. Quote:
And no, I don't like flame wars either
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