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#1
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Different box? A lithograph? A season pass? A futurepak a hip flask Maybe some more? Compare the billet points and the pictures All that stays the same A mini art book The game A map An OST More differences then similarities there
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Last edited by LowlyAssassin; 05-15-2015 at 04:46 AM. |
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#2
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so, different box (hardly worth any extra $$?) some silly machine extra on the statue (bit of plastic) lithograph (picture printed on paper) season pass (will be on sale not long after the game releases) futurepak (worth maybe $5?) hip flask ($3.50 made in china?) really not seeing the value for money there! on the australia site, there's a whopping $70 difference between the big ben and charing cross edition. i have gotten the most expensive of every AC edition starting from revelations. the only high-end edition i thought was good value for money was the black chest (AC4). Unity was a step backwards in value imo. looks like Ubisoft are trying to maximise profits as of late (and under-delivering). Last edited by dwade23; 05-15-2015 at 05:15 AM. |
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#3
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Any box $5 Map $0.5 Mini artbook $1 But since when did any body pays manufacture costs for a brand new retail product? You have to look at retail prices Season pass $34.99 That's half your $70 already Hip flask(assuming its a small 4ozand not a standard/medium size one $10-15. Mediums size being more like $15-25 Lithograph, depending on size, a4 size 13-10 inches with massive white boarders in actual cotton lithographic paper as with all ubiworkshop/ubishop lithographs $15-30 depending on the vibrance and variants in the colour Statue has more detailing to do as there is more of it, difference there is comparing a $45 statue to a $60 statue. Difference of 15 OK so low retail price estimates $90 difference Or heck why not just ask for the whole thing to be sold at manufacturing costs and ignore the overheads likes shipping and handling and processing fees Edit: all capitalist companies try to maximise there profits while reducing effort Re edit I forgot the futurepak; what's rrp on one of these? Well they generally gave steel books away for a $5 CA in Canada? Or charged $11.99 US/CA after the turlw had been out for a while so that puts the rrp if contents up to around the 100 AUS mark
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Last edited by LowlyAssassin; 05-15-2015 at 05:32 AM. |
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#4
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if unity was anything to go by, we might end up getting the season pass for free ![]() regardless, paying rrp for the season pass is ensuring you get ripped off. its clear that ubisoft are forcing customers to pay rrp for the season pass if they want the "nicest" edition. the rest of your prices are fairly accurate from an rrp perspective i guess. i just don't see the value in: 1. a hip flask (bit random?), 2. another couple of postcards (do not agree on the $15-$30 cost). you could get scans of them and reprint them on similar paper for less than $2. chances are they will be postcard size lithographs as every edition before had the same size (in an envelope). heck, previous editions had MULTIPLE lithographs included, this edition has ONE. (remember unity had a wonderfully framed canvas that actually makes sense, since you can display it as is). 3. difference in statue plastic is tiny. consider the difference between the black flag ship statue and the regular statue. you're talking an entire SHIP of difference. that makes sense, this one doesn't. 4. futurepak i'm sure will be readily available on eBay for peanuts. not much creativity this time around. as you mentioned, simply less effort for more profits (combined with faster product launches). looks like ubisoft is going the way of call of duty. what a shame. Last edited by dwade23; 05-15-2015 at 05:58 AM. |
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#5
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True the quality of the statues has improved.
You may have convinced me to go for the Big Ben edition once we get more info about the size of the lithograph! |
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#6
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Damn, I didn't want to convince you to buy something, just that the price they charge is not overly expensive
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#7
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If manufacturing costs were a criteria for me I'd pass on all CEs.
My criteria is related more to pleasure, collectibility, meaning and scarcity. Big Ben is the more limited and complete collectible considering it's only available in certain parts of the world and has numbered lithographs. Seems like the better collectible to me. It has a better chance to hold or increase in value on the aftermarket. Therefore, whilst I know it's somewhat expensive, I'm not losing money should I decide to sell it down the line. It becomes a pleasurable investment of sorts. That's where my focus would be rather than breaking down manufacturing costs. But that's just me. Will I enjoy it? Will it hold or increase in value? Will it feel like a desirable limited CE? What's the significance of the extra pieces? E.g. I'm interested in the the role of Big Ben in the game and hence the significance as a statue. Stuff like that.... Charging Cross is available in the States and Worldwide and lacks the numbered lithographs. It's everywhere. It's ultimately 2nd best in the CE line up no matter how you try to rationalize it. But we l have our own criteria for limited collectibles. So if you like Charing Cross and it meets your criteria, get it! If you think Big Ben is a con, don't get it. But I think the differences are significant enough to warrant some of us choosing Big Ben. Sent from my iPhone using Tapatalk |
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#8
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Its a gamble, but based on Unity I am hesitant. Unfortunately the main thing I remember about Unity was the poor performance on release. Funnily enough the quality of the game made me value the collectibles less, even though the game got fixed. Buying collectible editions should not be a decision based on future resale value, that's just silly and collecting for the sake of collecting. Buying them should be based on the quality of the game and the franchise as a whole, how close you relate and feel about the rich storyline of the characters and how the collectibles evoke memories of the game. If you're buying based on scarcity of the game edition then you're simply hoarding items by attaching monetary value to them rather than items you have an emotional connection to. If you're overlooking manufacturing costs altogether, then you're simply propagating the issue of gaming companies inflating prices while reducing quality and expecting the same profits. That's wrong. Last edited by dwade23; 05-15-2015 at 12:53 PM. |
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#9
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For me it's both.
Of course you have to care about the game. I'm English. I'm more excited about this one than any of the AC games. If I was a hoarder I'd be sitting in the Final Fantasy threads - a game I have zero interest in. But I'm also not going to spend nearly $200 on collectibles that shrink in value. It's not sustainable for me. I collect a lot of things. They bring me great pleasure. Future value is a factor (one of many). I have limited space and my collection changes over the years. Old pieces must make way for new. So in fact I'm the opposite of a hoarder. It's a criteria for me and many other collectors. Especially if an old piece can fund a new piece. It's just smart. To be clear it's a part of MANY criteria including my personal attachment to the game. Just like breaking down manufacturing costs between two levels of CE is not a criteria for me. Sent from my iPhone using Tapatalk |
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#10
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Sure they fixed it up, but not without massive community uproar and disapproval. Having to wait weeks for a game to be fixed (that should be polished on release) is completely unacceptable. If future monetary value of a collectible is more important to you than the positive connection you have to the game, then you need to cut down your collection imo (that was the impression of your previous post). For me, old pieces stay in the collection regardless of their age because they were bought out of true desire, not how scarce they are going to be in a few years. I have never sold a collectible piece unless it was defective. You can check my collection thread by clicking on my started threads. All my collectibles are on display and stay on display otherwise its not a collectible, its a novelty, and doesn't stand the test of time. Last edited by dwade23; 05-15-2015 at 01:32 PM. |
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