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  #41  
Old 07-25-2013, 11:10 AM
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Default Re: Xbox Live Day One Subscription Steelbook

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Originally Posted by vhal_x View Post
I think from what I've seen/read you get the game + 1 character free, but then you can pay for the full game for the rest of the characters (which will be no more expensive than a normal retail game) and IIRC you can buy characters seperately? So if you only want one extra character, you can just buy that character, instead of the full game xx
forza 5 has a similar system, i will laugh very very hard if there are 24 characters at 2 - 3 gbp each
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  #42  
Old 07-25-2013, 11:17 AM
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Default Re: Xbox Live Day One Subscription Steelbook

In that case, there's not really a whole lot to complain about. That's actually a very fair pricing scheme. The only problem with that is that because it's not a physical game, one can't wait for a sale and get the whole thing on the cheap. haha
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  #43  
Old 07-26-2013, 01:52 AM
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Default Re: Xbox Live Day One Subscription Steelbook

For me, it's the principle of the matter. As a gamer and even more so as a collector, I'm completely supporting these companies and franchises. In the same token that it's not right to pirate a game that these developers/companies worked hard on, you shouldn't take your community as simpleton cash cows to take advantage of. I just refuse to support Xbone as a gamer regardless of what "promising" incentive that is being dangled in front of me if I know that a company doesn't care about the community that put them on the map to begin with.

Even if it comes out to retail price, I still won't support it. There's plenty of foul to be had. If people want to pay for every character past Jago, then that's their money. I think it's really silly to be paying for your entire roster in a fighting game. This isn't extra skins or minor aesthetic dlc such as certain costume packs; it is fully fleshed out characters. I don't see why they don't include the main KI roster and add extra characters for dlc. If they are saying this is how the fighting community plays their fighting games, it is a bold faced lie meant to cover up shady corporate practices. The representatives for Xbone KI got booed at Evo - a well known fighting tournament held every year. They are definitely taking into account the gaming habits of a group, but it isn't of the community that has been supporting KI as a franchise and fighters as a genre.

If they go back on what they said just like they went back on their entire policy because they are finally taking into account the voices of the community , then there is a glimmer that I'll reconsider my position then.
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  #44  
Old 07-26-2013, 02:02 AM
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Default Re: Xbox Live Day One Subscription Steelbook

It actually has the potential to be a better deal, though. As long as the full game comes out to $60, then you can just buy the whole thing if you like, or skip characters you may dislike or not want to use. As long as it's $60 in the end either way, then it's only giving consumers more choice, and that is never a bad thing. You also seem to be falling into the trappings of thinking that Microsoft is evil and Sony loves you. They are companies; they exist to make money. Neither of them give two shits about you. Sony decided to take a different approach and capitalize on Microsoft's approach to make more money. It wasn't done out of some love for their community. That is just absolutely ridiculous.
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Last edited by Zaku77; 07-26-2013 at 02:07 AM.
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  #45  
Old 07-26-2013, 02:29 AM
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Default Re: Xbox Live Day One Subscription Steelbook

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Originally Posted by Zaku77 View Post
It actually has the potential to be a better deal, though. As long as the full game comes out to $60, then you can just buy the whole thing if you like, or skip characters you may dislike or not want to use. As long as it's $60 in the end either way, then it's only giving consumers more choice, and that is never a bad thing. You also seem to be falling into the trappings of thinking that Microsoft is evil and Sony loves you. They are companies; they exist to make money. Neither of them give two shits about you. Sony decided to take a different approach and capitalize on Microsoft's approach to make more money. It wasn't done out of some love for their community. That is just absolutely ridiculous.
Perhaps but Microsoft has shown that the way they intend to make money is fairly anti-consumer (sometimes even anti-developer)

Sony doesn't love me or you nor does MS of course

But the vision each company has shown in how they intend to profit from us has drastically different consumer pros and cons to it
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  #46  
Old 07-26-2013, 02:33 AM
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Default Re: Xbox Live Day One Subscription Steelbook

And as soon as we move a little bit more towards a digital landscape, then Sony will be right in line to do the same. Any company would do that if they thought they could get away with it. Sony made some smarter business decisions for the time period we are currently in is all it really comes down to.
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Last edited by Zaku77; 07-26-2013 at 02:36 AM.
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  #47  
Old 07-26-2013, 02:37 AM
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Default Re: Xbox Live Day One Subscription Steelbook

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Originally Posted by Zaku77 View Post
And as soon as we move a little bit more towards a digital landscape, then Sony will be right in line to do the same. Any company would do that if they thought they could get away with it. Sony made some smarter business decisions for the time period we are currently in ss all it really comes down to.
Precisely and as soon as we go all digital I go PC only

I value consoles because I want a physical copy of the game, licensing be damned

Effort involved in maintaining a PC bothers me less than other gains of it

That all being said MS did decide to try and implment the most restrictive DRM I have ever seen

They really should've just gone either all digital or cd keys

Ended up being the most convulted PR message the world has ever seen for a tech product
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  #48  
Old 07-26-2013, 02:40 AM
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Default Re: Xbox Live Day One Subscription Steelbook

It was way too convoluted and explained like crap. It was more restrictive than steam in some ways (limited time for offline play) but it was also more open in some ways. You could actually trade in games (albeit to select retailers) and you could give them away (albeit only once) you could also gameshare with 10 different people--although I'm of the mind that it would have ended up being little more than extended demos. There were plenty of back and forths between it and steam, but due to it being more open in some ways and more closed in others, I really wouldn't call it any more or less restrictive than your standard pc DRM schema.
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  #49  
Old 07-26-2013, 02:47 AM
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Default Re: Xbox Live Day One Subscription Steelbook

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Originally Posted by Zaku77 View Post
It actually has the potential to be a better deal, though. As long as the full game comes out to $60, then you can just buy the whole thing if you like, or skip characters you may dislike or not want to use. As long as it's $60 in the end either way, then it's only giving consumers more choice, and that is never a bad thing. You also seem to be falling into the trappings of thinking that Microsoft is evil and Sony loves you. They are companies; they exist to make money. Neither of them give two shits about you. Sony decided to take a different approach and capitalize on Microsoft's approach to make more money. It wasn't done out of some love for their community. That is just absolutely ridiculous.
It seems that you've fallen into some trappings of your own. Don't be mistaken that I was never aware that these are two corporate entities who make money in the end. I just didn't start playing video games in the last 10 years. Not once in my posts did I ever mention that I said Sony loves me. As a matter of fact, I don't think I even brought up Sony in this entire thread concerning Microsoft. I am fully aware of Sony's business practices and let's not forget the days of Ken Kutaragi and his apparent madness. I am addressing Microsoft and Xbox one, so please don't make any unnecessary assumptions about grouping people in this oh you hate one company, therefore you must love the other because you think that's the only thing fueling a person's ideology if they're unhappy with certain corporate business practices. If Sony messes up for one console iteration, I will address them in their entirety and vice versa with what ever is happening in the current video game industry.

To blanket companies as corporations whose sole and only purpose is to make money because they don't have some love or respect for the community that continually supports them is a stupid notion as well. You're basically telling me that all companies exist to make a buck and no company right now in the industry gives two shits about their fan base is a load of bull and a complete disservice to the men and women in those respective companies who enjoy gaming for what it is. It's not farfetched to believe that someone can enjoy making money and still be passionate at what they do. Not everyone has lost sight of their goals, dreams and pursuits in lieu of the almighty dollar. So, when you go and buy your limitations and import your expensive trinkets, you know for a fact that you're just a cash cow and a quick buck to make from all the companies that you buy from.

Everybody's got the choice to do what they want to do in the end. If you want to choose to pay to play and buy your entire roster, then that's entirely up to you. It's your money. I'm not telling you what to do with your money or making choices for you in regards to your hobby just because I don't necessarily agree with the difference of opinion. In the same regards and for others, it is our money to choose what to do at the end of the day based on our thoughts and principles. I am saying that from my stance, I refuse to support such a thing and not because of some kind of fandom that you're confused that I may or may not have. Everyone is entitled to their choice and opinions, but to try to convince a person to change their opinion or make the choice for them when it's not their choice to make to begin with is a wholly different thing itself.
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  #50  
Old 07-26-2013, 02:50 AM
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Default Re: Xbox Live Day One Subscription Steelbook

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Originally Posted by Zaku77 View Post
It was way too convoluted and explained like crap. It was more restrictive than steam in some ways (limited time for offline play) but it was also more open in some ways. You could actually trade in games (albeit to select retailers) and you could give them away (albeit only once) you could also gameshare with 10 different people--although I'm of the mind that it would have ended up being little more than extended demos. There were plenty of back and forths between it and steam, but due to it being more open in some ways and more closed in others, I really wouldn't call it any more or less restrictive than your standard pc DRM schema.
24 hour check-in is my major complaint

Even just on a purely principle level that is a terrible restriction

I need MS's daily permission to play my games

Great thanks for that

The game trading was innovative but technically they legally had to allow that if they ever wanted to sell it in Europe

Europe has laws that mandate the trading and selling of software licenses

A case against steam in europe has either gone through or in progress

Don't remember but most people expect steam to add game trading of some sort to align with european laws

And yes family sharing was likely PR spin at the last minute

If it was as good as claimed it would've been on E3 show or mentioned at E3 in detail

I will almost certainly buy an X1 now likely in a year or year and a half when Halo comes out and things with the system have been sussed out

Still dislike the mandatory kinect attachment though as that drives up the cost so much
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