October 1st, 2014 ingmar1988
It is a good year for Naughty Dog and art fans. Celebrating Naughty Dogs 30 year anniversary, art gallery Cook & Becker presents a collection of limited-edition fine art prints based on the concept art & the visual design of the Uncharted Trilogy.
We could already admire uncharted concept art in the just released Naughty Dog artbook, but now we can also hang some of the amazing concept art on our walls. Here are just a few examples of the artworks.
The prints are museum-grade Certified Art Giclees™ and are meant to showcase the visual design of the Uncharted franchise in the best possible quality. All prints have been extensively proofed by the artists at Naughty Dog and Cook & Becker’s master printer to get as close to the digital source as possible. All prints are hand-numbered, embossed with the Naughty Dog logo and have a digital signature. Some prints are also hand-signed via label and certificate by the artist aswell. Not all prints could be signed by the artists as some artists are not with Naughty Dog anymore.
All artworks are available now via Cook&Becker.
September 12th, 2013 ingmar1988
Good news for art-collectors and The Last of Us fans. After the amazing artbook that most fans undoubtedly have in their bookshelf, now is the chance to have this amazing art hanging on your wall!
International art dealership Cook & Becker and Naughty Dog present a collection of limited-edition fine art prints based on the concept art & the visual design of The Last of Us. The collection features the work of Naughty Dog artists John Sweeney, Maciej Kuciara, Aaron Limonick, Hyoung T. Nam and Michael Knowland.
Here are just a few examples of the artworks available!
The prints are museum-grade Certified Art Giclees™ and are meant to showcase the visual design of The Last of Us in the best possible quality. All prints have been extensively proofed by the artists at Naughty Dog and Cook & Becker’s master printer to get as close to the digital source as possible. The prints are hand-numbered and signed and come with a Certificate of Authenticity signed by the artist.
All artworks are available now via Cook & Becker.
July 16th, 2013 Michael Pica
After all of the opinions, the delays and the drama surrounding the Ouya I finally received mine, rather than just do an unboxing or a review I thought I would keep a Journal of my experiences with this little console. So consider this an extended, multi-part review where I’ll dig into everything about the Ouya “experience” starting with the kickstarter, continuing with the unboxing and today, ending with the actual gaming experience. These are “Days 2-6″ Read the rest of this entry »
July 14th, 2013 Michael Pica
After all of the opinions, the delays and the drama surrounding the Ouya I finally received mine, rather than just do an unboxing or a review I thought I would keep a Journal of my experiences with this little console. So consider this an extended, multi-part review where I’ll dig into everything about the Ouya “experience” starting with the kickstarter and today, continuing with the unboxing. This is “Day 1″ Read the rest of this entry »
July 12th, 2013 Michael Pica
After all of the opinions, the delays and the drama surrounding the Ouya I finally received mine, rather than just do an unboxing or a review I thought I would keep a Journal of my experiences with this little console. So consider this an extended, multi-part review where I’ll dig into everything about the Ouya “experience” starting with the kickstarter. This is “Day 0″ Read the rest of this entry »
February 9th, 2013 Michael Pica
I’ve never played any of the Dead Space games, though I own all 3. Not that I don’t plan to play them (eventually) but one of the hazards of being a collector is that you buy far more games than you have time to play. What I do know about Dead Space is that the first game received what is perhaps the most iconic and and one of the most sought-after editions of this generation, the “Ultra Limited Edition“. Low production numbers tend to be the best trait any collector could ask for and with only 1000 made the Ultra Limited Edition could have been nothing more than a regular game case with alternative art and made collectors still crave it. Thankfully it was not only rare but a really well put-together package, not what I would consider to be the best edition, but it would still be one of the better editions even if it wasn’t so limited.
Due to the desirability of the Ultra Limited Edition the Collector’s Edition for Dead Space 2 was considered somewhat of a let-down. Over production make them not much more valuable than the standard edition and the included bonus item (a replica plasma cutter) was actually a scale model and not the full-sized replica people were hoping for. It seems for Dead Space 3 EA is hoping to rectify this with the Dev Team Edition, limited to 5000 units across all platforms and all bundled up in what is arguably one of the highest quality packages for an edition this generation, we’ll see if the Dev Team Edition can live up to the legacy that is the Ultra Limited Edition.
Read the rest of this entry »
January 18th, 2013 ingmar1988
The Art of Dead Space 3 Clamshell Collector’s Edition is limited to a single print run of 1,000 copies. This exclusive edition contains an additional 32-page gallery of exclusive and previously unpublished art from across the game series, including images from Christopher Shy’s Dead Space graphic novels, plus a gallery foreword from Dead Space 3 Creative Director, Ben Wanat. Also includes a free marker pendant while supplies last.
Exclusively available at the official EA Store for the price of 65$.
A big thanks to MortalMonday for reporting this news!
January 13th, 2013 Ayiu
Just in time for the upcoming 3rd person horror-shooter Dead Space 3, Visceral Games and Publisher Electronic Arts present the Dead Space 3 Dev-Team Edition. The Edition is limited to only 5000 units and is available for PC, Ps3 or Xbox 360. The Edition can be purchased on two ways either with the game for steep $160 USD or without the game for $100 USD.
The Dead Space 3 Dev-Team Edition comes in a fancy 13″ SCAF Tin Crate and includes the following:
- 8″ Ployresin Black Marker Statue
- Aluminum Data Pad
- Med Pack Water Bottle
- Bound SCAF Jotter
- 3 SCAF Posters
- 6 Peng Postcards
- 96 Page Mini Art Book
The game includes the following DLC:
- DLC: First Contact bundle (includes the First Contact Suit and Negotiator weapon for precise dismemberment)
- DLC: Witness the Truth bundle (includes the Witness the Truth suit and tactical Evangelizer weapon)
The Dead Space 3 Dev-Team Edition is exclusively sold through EA.
The Add On can be pre-ordered here and with the game click here
Please consider: None of the game bundle orders will come with the game inside the box, they’ll come separated from the Dev Team CE!
Dead Space 3 is stated for release on February 05th in North America and February 07th in Europe
Thanks to DoctorX for letting us know
May 12th, 2012 Michael Pica
I’m going to be producing a one time run of CollectorsEdition.org t-shirts. These will come sealed with a numbered certificate. I will only be producing 50 of these shirts however we may increase that up to 100 depending on demand between now and April 20th. If you would like to buy one please post in the official t-shirt thread in the forum. Be sure to include whether you want a men’s or woman’s cut shirt, what size you would like, and if you have a number preference, what number you would like. There is no time frame or pricing yet as the planning is still very early, though it will likely be two or more months and expect the pricing to be slightly more than your typical t-shirt due to the special packaging that these will receive. I will post more details once I have them.
The design will be a metallic print on a black shirt, this may change depending on the capability of the printer.
Where did this design come from?
Back in 2008 I commissioned a graphics designer acquaintance of mine to develop a new logo for the site, he came up with 3 concepts. The logo you see on the shirt above was one of them. I liked this better than the other logos although it didn’t work well with the layout and color style of the site. I decided that I would hold on to the design anyway and use it for a t-shirt some time later. As time went on the idea of making it a limited run grew in my mind. Here we area nearly 4 years later and now feels like the right time.
June 8th, 2011 Michael Pica
Mike here, if you don’t know me I’m the guy who started CollectorsEdition.org. It’s fairly rare that I use the Collectors Edition news feed to speak candidly but I thought it would be a good idea to let everyone know the kinds of improvements we’ve made to the site recently, and the kinds of things you can expect in the near future.
A brief history:
I started CollectorsEdition.org because, as a collector of CE video game releases, I was frustrated that there was no good single source for information on the subject. I also had a hard time finding other collectors like me online. I had a lot of experience building applications with PHP and Database design so I had a “If I build it, they will come” mentality when I started CE.o
This has proven so, as we now have several hundred regularly active users in our forum and a small dedicated team of “DB Proprietors” who have done some awesome work adding and updating the releases in our database. This has been beneficial as I’ve been able to dedicate more time to adding new features here to the site instead of spending all of my time just trying to keep up with information about the various CEs out there.
A short while ago we started adding CEs from last generation consoles: GameCube, Playstation 2, and Xbox 1. More recently I’ve made modifications to the database to support PC CEs as well as portables such as the PSP, DS, and 3DS. I know these kinds of additions were on the tops of a lot of our member’s wish lists for the site.
While these sections have been created they are still missing a lot of content. You can help us by fleshing out the details in any of the appropriate topics in the forum. We don’t typically add anything to the database unless we have solid verifiable information to go by. Legible photographs of the game box (especially the back) is usually the best piece of information we could receive.
I’ve also been able to clean up a lot of the existing functionality making the site easier to navigate and easier to read, as well as a number of improvement in the forum. If you haven’t noticed we also have a Facbook Page as well as a Twitter Feed and a YouTube Channel so people can keep up on the CE.o news in ways that best suit them.
We plan on making better utilization of the various social networks as time goes forward. I feel this is an essential part of CE.o as the most important aspect of the site is bringing together game collectors from every corner of the world, there is no better way to do that than to reach out as far as we can.
Perhaps the most anticipated upcoming feature is the “My Collection” feature. Next to expanding the platforms covered by our database, this has been the most requested feature for the site. I plan to have it up and running within the next month. Once available you will be able to create a virtual game collection here on CE.o Not only will it help you keep track of which CEs you have in your collection but it will let you maintain a wish list for CEs you would like to add to your collection, mark certain CEs in your collection as available for sale, and keep track of things such as when the game was added to your collection and how much you originally paid for it, as well as other associated features.
I really hope you’re as excited to use these new features as I am to deliver them.
I would also like to thank all of you for making CE.o what it is today, if it weren’t for people spreading the word about this site, and helping to fill the holes in the database by providing your awesome knowledge about the CEs out there CE.o wouldn’t be half the site it is today. This kind of support is vital to our continued growth and always appreciated.
As always, I would love to hear you ideas for things that you feel would make CE.o better, so please, if you have an idea, let me know by posting up in our forum.
Thank you for taking the time to read this, and helping make CE.o the site it is today.